Gathering
Tools, nodes, and honest work
Harvesting takes time, the right tool, and sometimes profession experience. Better tools work faster (each grade point ≈ 12% speed), and skills or buffs can hasten you further. Your character plays a full work animation for each task — mining, chopping, gathering, skinning, fishing.
Node Types
| Node | Tool | Feeds | Where |
|---|---|---|---|
| Copper / Silver / Iron Veins | Pickaxe | Blacksmithing | Palisade · Frontier |
| Glittering Deposits | Pickaxe | Jewelcrafting | Near the veins · richer on the Frontier |
| Timber Stands | Axe | Woodworking | By the portal · ancient stands beyond |
| Herb Patches & Gardens | Sickle | Alchemy | Around the village · sacred gardens beyond |
| Hunting Grounds & Dens | Knife | Provisioning / Tailoring | The wilds |
| Fishing Holes | Fishing Rod | Fishing → Provisioning | The riverbank · deep holes on the Frontier |
Tools
| Tool | Quality | Grade | Notes |
|---|---|---|---|
| Herbalist's Sickle | Common | 2 | <b>{NAME}</b> Curved blade for clean cuttings. Tool: {TOOLTYPE} grade {TOOLPOWER}. |
| Iron Axe | Uncommon | 3 | <b>{NAME}</b> A keen iron felling axe. Tool: {TOOLTYPE} grade {TOOLPOWER}. |
| Iron Pickaxe | Uncommon | 3 | <b>{NAME}</b> A smith-forged pick that bites deep. Tool: {TOOLTYPE} grade {TOOLPOWER}. |
| Lantern | Uncommon | 0 | <b>{NAME}</b> A sturdy oil lantern. Greatly widens your light in the dark. |
| Master Angler's Rod | Epic | 8 | A rod fit for a Master Angler. Fishing feels almost unfair. |
| Skinning Knife | Common | 2 | <b>{NAME}</b> For pelts, meat and sinew. Tool: {TOOLTYPE} grade {TOOLPOWER}. |
| Willow Fishing Rod | Common | 2 | A springy willow rod. Required to fish at fishing holes. |
| Worn Axe | Common | 1 | <b>{NAME}</b> An old felling axe. Tool: {TOOLTYPE} grade {TOOLPOWER}. |
| Worn Pickaxe | Common | 1 | <b>{NAME}</b> A dull but serviceable pick. Tool: {TOOLTYPE} grade {TOOLPOWER}. |